AI Insights · Timothy · July 2022
Top 5 Arcade Sports Apps on Unified Platform in Kuwait Q2 2022
Discover the performance trends of the top 5 arcade sports apps on a unified platform in Kuwait during Q2 2022. Learn about their weekly downloads, revenue, and active users.
In Q2 2022, the top 5 arcade sports apps in Kuwait showed varied performance metrics across weekly downloads, revenue, and active users. These insights, derived from Sensor Tower data, highlight the trends in this competitive category.
Head Ball 2 - Soccer Game from MASOMO LIMITED experienced fluctuating weekly revenue, peaking at around $2.2K in mid-April, with a subsequent decline to approximately $1.1K by the end of June. Weekly downloads saw a significant spike in early April, reaching over 9K, but gradually declined to around 1.3K by the end of the quarter. Active users showed a downward trend from about 31K in mid-April to roughly 20K by late June.
Super Goal: Fun Soccer Game by Gamegou Limited had modest revenue, peaking at $49 in early May. Downloads were highest in mid-April at nearly 3K but saw a decline to around 1.2K by the end of June. Active users increased from 108 in late March to a peak of 5.7K in early June, before settling at around 3.9K by the end of the quarter.
Crazy Kick! Fun Football game from Voodoo showed a notable revenue increase in late June, peaking at $48. Downloads spiked in early May at over 3K but decreased to approximately 1.4K by the end of June. Active users rose significantly in early May, peaking at 7.4K, and then gradually declined to about 4.7K by late June.
Tennis Clash:Sports Stars Game by Wildlife Studios saw its highest weekly revenue of nearly $4.7K in mid-April, with a gradual decline to around $2.8K by late June. Downloads peaked at 1.8K in early May, before dropping to approximately 1.1K by the end of the quarter. Active users fluctuated, peaking at 11.8K in mid-June before settling at around 10.2K by the end of June.
Football Strike from Miniclip.com had its highest weekly revenue of $1.1K in early April, declining to about $447 by late June. Weekly downloads remained relatively stable, averaging around 1.1K throughout the quarter. Active users peaked at 33.6K in mid-April and showed a slight decline to approximately 31.2K by the end of June.
For more detailed insights, visit Sensor Tower.